Panagiotis Ritsos

I am a Lecturer in Visualization, at the School of Computer Science and Electronic Engineering, Bangor University, UK, and a member of the Visualization, Modelling and Graphics (VMG) research group. I am also the Director of Student Engagement for our School. I completed my PhD at the Vision and Synthetic Environments Laboratory, of the University of Essex in 2006.

Previously, I was a Lecturer at the Department of Computer Science, Faculty of Science and Engineering of the University of Chester, UK (2015/16), a post-doctoral researcher at the School of Computer Science, Bangor University, UK (2011-2015), and a software developer with Intracom Telecom S.A., Greece (2007-2011).

My research interests lie in the domain of human-computer interaction, and include mixed and virtual reality, information visualization, visual analytics and wearable computing. I am particularly interested in potential synergies between these fields within different flavours of human-data interaction, such as beyond-the-desktop visualization, ubiquitous/immersive analytics and immersive learning environments.

In addition to my research and teaching activities, I actively contribute to the scientific community, reviewing papers for journals and international conferences, and serving on various program committees of scientific events. I am also a member of the IEEE, the ACM and the Technical Chamber of Greece.

Antonis Gougoulis

I would like to think of myself as an Electronic Systems Engineer. I obtained my MEng degree on Electronic Systems Engineering from the University of Essex back in 2001. Going back to my University days, apart from classes and modules I worked on several projects including Autonomous Robot Design in the VASE lab and Peripheral Device Interfacing. The later included developing GUIs to interface and manage devices through Serial/USB connections to PCs.

Currently, I am working as an IT Architect for Platforms and Systems with a high focus Service management best practicces based on ITIL v3 and ITIL v4.

Since 2011 I contribute to Synthetic Toys, a virtual lab working on HCI/AR/VR/UX and Wearable Computing. Also, in the past I contributed to Innovative Frog, a small lab which was implementing Web Design & Web Applications.

I am a member of the Technical Chamber of Greece. I am also involved with the AR Standards community, which investigates standardization for open and interoperable Augmented Reality.